ŸÀÌÆ² ¹ÙÀÇ Á¦¸ñ º¯°æÇϱâ
ÀÌ ³»¿ëÀº 'µû¶óÇØº¸¼¼¿ä Visual C++ 6'¿¡¼ Âü°íÇÑ ³»¿ëÀÔ´Ï´Ù.
MFC¿¡¼ À©µµ¿ìÀÇ Á¦¸ñÀ» º¯°æÇÏ´Â ¹æ¹ý¿¡´Â ¿©·¯ °¡Áö°¡ ÀÖ´Ù.
(¹æ¹ý 1)
->
CWinApp¿¡¼ ÆÄ»ýÇÑ Å¬·¡½ºÀÇ InitInstance()¿¡¼ CWndÀÇ ¸â¹öÇÔ¼ö SetWindowText¸¦ »ç¿ëÇÑ´Ù.
»õ ÆÄÀÏÀ» ¿°Ô µÇ¸é ¿ø·¡´ë·Î ¹Ù²ï´Ù. °è¼Ó ¹Ù²ï Á¦¸ñÀ» À¯ÁöÇÏ·Á¸é ÆÄÀÏÀ» ¿°Å³ª »õ ÆÄÀÏÀ» ¼±ÅÃÇÒ ¶§ ºÒ¸®´Â ÇÔ¼ö¿¡µµ Àû´çÈ÷ ó¸®ÇØ ÁÖ¾î¾ß ÇÒ °ÍÀÌ´Ù.
.................
//
The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
m_pMainWnd->SetWindowText("°³ÀÎ
Á¤º¸°ü¸®");
return
TRUE;
}
(¹æ¹ý 2)
String Table¿¡ ÇÊ¿äÇÑ ³»¿ëÀ» º¸°üÇÑ ´ÙÀ½ ÇÊ¿äÇÒ ¶§(·±Å¸ÀÓ½Ã) ±× ¹®ÀÚ¿À» ·ÎµåÇÏ¿© »ç¿ëÇÏ´Â ¹æ¹ýÀÌ ÀÖ´Ù.
1. String Table¿¡ ´ÙÀ½ ±×¸²°ú °°ÀÌ ¹®ÀÚ¿ ¸®¼Ò½º¸¦ Ãß°¡ÇÑ´Ù. String Table ¾Æ¹«µ¥³ª Ãß°¡Çصµ »ó°üÀº ¾ø´Ù.

ÄÚµå´Â ¾ÖÇø®ÄÉÀÌ¼Ç Å¬·¡½ºÀÇ Initinstance()¿¡¼ ´ÙÀ½°ú °°ÀÌ Ã³¸®ÇÑ´Ù.
// The one and only window
has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
CString
strTitle;
strTitle.LoadString(IDS_PIMTITLE);
m_pMainWnd->SetWindowText(strTitle);
return
TRUE;
}
(¹æ¹ý 3)
ÇÁ·Î±×·¥ Äڵ带 ¼öÁ¤ÇÏÁö ¾Ê°í, String Table ¿¡ ÀÖ´Â 'IDR_MAINFRAME' ¹®ÀÚ¿ÀÇ ¸Ç óÀ½ ¹®ÀÚ¿ÀÌ ¸ÞÀÎ ÇÁ·¹ÀÓÀÇ Á¦¸ñÀ» ³ªÅ¸³»±â ¶§¹®¿¡ À̰ÍÀ» '°³ÀÎ Á¤º¸°ü¸®'·Î º¯°æÇÏ´Â ¼öµµ ÀÖ´Ù.

ÀÌ·¸°Ô Çϸé 'IDR_MAINFRAME' ¹®ÀÚ¿ÀÇ 2¹øÂ° ¹®ÀÚ¿ÀÇ 2¹øÂ° ¹®ÀÚ¿(\n°ú \n»çÀÌ)¿¡ ¾Æ¹« °Íµµ ÀúÁ¤µÇ¾î ÀÖÁö ¾Ê±â ¶§¹®¿¡ MFC ÇÁ·¹ÀÓ¿öÅ©´Â ¸ÞÀÎ ÇÁ·¹ÀÓÀÇ Á¦¸ñ¿¡ 'Á¦¸ñ¾øÀ½ - '¶ó°í Ç¥½ÃÇÑ´Ù.
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¹®¼ À̸§°ú ¾ÖÇø®ÄÉÀ̼ÇÀÇ À̸§À» ¹Ù²Ù·Á¸é FWS_PREFIXTITLE ½ºÅ¸ÀÏÀ» Á¦°ÅÇÏ¸é µÈ´Ù.
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if(
!CFrameWnd::PreCreateWindow(cs) )
return
FALSE;
// TODO: Modify the
Window class or styles here by modifying
//
the CREATESTRUCT cs
cs.style
&= ~FWS_PREFIXTITLE;
return
TRUE;
}
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'Á¦¸ñ¾øÀ½ - 'À̶ó°í Ç¥½ÃµÈ ³»¿ëÀ» ¾ø¾Ö·Á¸é CMainFrame Ŭ·¡½º¿¡¼ PreCreateWindow ¸Þ½ÃÁö¸¦ Àâ¾Æ ÇØ´ç ¹®¼ À̸§ÀÌ ¾øÀ» ¶§¿¡ 'Á¦¸ñ¾øÀ½ - ' °¡ Ç¥½ÃµÇ°Ô ÇÏ´Â ³»¿ëÀ» Á¦°ÅÇϵµ·Ï Äڵ带 ¼öÁ¤ÇÏ´Â °ÍÀÌ´Ù.
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if(
!CFrameWnd::PreCreateWindow(cs) )
return
FALSE;
// TODO: Modify the
Window class or styles here by modifying
//
the CREATESTRUCT cs
cs.style
&= ~FWS_ADDTOTITLE;
return
TRUE;
}
- the end of this article -